Descent Calculator
Work out where to start down, how fast to descend and how steep the descent is. Each answer is shown beside the FAA rule of thumb, so you can see how close the mental maths gets.
How to Use
- Choose what you want: Top of descent (where to start down), Descent rate (feet per minute for a path) or Descent angle (how steep a planned descent is).
- Enter your cruise altitude and the altitude you want to reach, such as 7,000 ft down to a 1,000 ft pattern. Flight levels work too: pick FL and type 310.
- Give the descent angle in degrees, in feet per nautical mile or as a percentage, or plan by a descent rate such as 500 ft/min instead.
- Add your groundspeed, not your airspeed, to get the rate and the time. The answer appears in the highlighted field and in the readouts.
- Compare the exact value with the FAA rules of thumb in the readouts and in Show Work, then leave extra room for slowing down.
Worked Example
Down to the pattern from 7,000 ft. This is the FAA Instrument Procedures Handbook’s own example: cruising at 7,000 ft and descending to a 1,000 ft pattern altitude means losing 6,000 ft. A 3° path loses tan 3° × 6,076.115 = 318.4 ft per nautical mile, so the descent starts 6,000 ÷ 318.4 = 18.84 NM out. The handbook’s rule, dividing by 300, says 20 NM, and the 3-to-1 rule says 18 NM. At 120 kt the 3° path needs 120 × 318.4 ÷ 60 = 637 ft/min, for 9.42 minutes; the “groundspeed × 5” rule gives 600 ft/min.
A jet from FL310. Losing 25,000 ft to an approach fix at 6,000 ft on a 3° path starts 78.51 NM out and, at 420 kt over the ground, needs 2,229 ft/min. The handbook’s 3-to-1 formula gives 25 × 3 = 75 NM. If you fly the groundspeed × 5 rate of 2,100 ft/min instead, you lose only 23,553 ft in the 11.2 minutes the 78.51 NM takes, and arrive about 1,447 ft high.
The common mistake: using airspeed instead of groundspeed. The descent path is over the ground. At 120 kt true airspeed with a 30 kt tailwind, the groundspeed is 150 kt, and a 3° path needs 150 × 318.4 ÷ 60 = 796 ft/min, not the 637 ft/min the airspeed suggests. Flown at 637 ft/min, the aircraft drifts above the path all the way down.
Show Work
Formulas
Why Three Degrees
The FAA’s Instrument Procedures Handbook (FAA-H-8083-16B) says standard terminal arrivals typically include a descent gradient of about 318 ft per nautical mile, or about three degrees, and that deceleration typically adds 1 NM of distance for each 10 kt of speed to lose. The design guidance for new or revised arrivals is FAA Order 8260.3, published in March 2016, which asks for a shallower gradient on the last part of the arrival.
The handbook gives the quick versions pilots use in the cockpit. For descent planning it divides the altitude to lose by 300 and multiplies the groundspeed by 5 for the rate, checking that 20 NM at 120 kt (2 NM a minute) takes 10 minutes, and 10 minutes at 600 ft/min loses the 6,000 ft. For jets it gives the 3-to-1 formula, 3 NM per 1,000 ft, based on idle thrust at Mach 0.74 to 0.78 and 1,800 to 2,200 ft/min, adding 2 NM for each 10 kt of tailwind.
On non-precision approach charts the FAA publishes a vertical descent angle from the final approach fix, and the Instrument Flying Handbook (FAA-H-8083-15B) explains that pilots use that angle and their groundspeed with the rate of descent table in the back of the Terminal Procedures Publication to find a target rate. This calculator does the same sum for any angle and speed.
About This Calculator
This calculator works out the top of descent from the altitude to lose and either a descent angle (in degrees, feet per nautical mile or percent) or a descent rate and groundspeed; the descent rate for any angle and groundspeed; and the angle and gradient of a planned descent over a known distance. Altitudes can be in feet, metres or flight levels, distances in nautical miles, kilometres or statute miles, and speeds in knots, mph or km/h. Everything runs in your browser.
Every answer is exact trigonometry over the ground, shown next to the FAA rules of thumb (divide by 300, 3 to 1, groundspeed × 5) so you can see how far the mental shortcuts are off. It does not model the aircraft: deceleration, configuration changes, idle-thrust performance and wind changing with height are up to you, so plan to arrive early rather than late.
Related tools: Airspeed Calculator, Altitude Converter and the Heading Calculator.
For planning and training only — always use your aircraft’s POH/AFM and official weather and charts.
Frequently Asked Questions
How far out should I start descending?
Divide the altitude to lose by the gradient. On a 3° path the gradient is 318.4 ft per nautical mile, so losing 6,000 ft takes 18.84 NM. The FAA’s Instrument Procedures Handbook gives two quick versions: divide the altitude by 300 (20 NM), or the jet “3 to 1” rule of 3 NM per 1,000 ft (18 NM). Start a little earlier than any of them so you can slow down.
What descent rate do I need for a 3° glide path?
Groundspeed in knots times 318.4 ft/NM divided by 60, which is about 5.31 times the groundspeed. At 90 kt that is 478 ft/min and at 140 kt 743 ft/min. The handbook rule “multiply your groundspeed by 5” gives 450 and 700, about 5.8% low, which is close enough to set up and then correct on the glide path.
Why is a 3° descent 318 feet per nautical mile?
A nautical mile is 1,852 m, which is 6,076.115 ft. The tangent of 3° is 0.05241, and 0.05241 × 6,076.115 = 318.4 ft. The FAA notes that STARs typically include a descent gradient of about 318 ft/NM, or about three degrees. The divide-by-300 rule uses 300 ft/NM (2.83°) and the 3-to-1 rule 333 ft/NM (3.14°).
How does wind change the top of descent?
For a fixed angle the distance over the ground does not change, but the rate does: with a 30 kt tailwind turning 120 kt into 150 kt of groundspeed, a 3° path needs 796 ft/min instead of 637. For a jet planning an idle descent with the 3-to-1 rule, the handbook adds 2 NM for each 10 kt of tailwind and subtracts 2 NM for each 10 kt of headwind, so 75 NM becomes 81 NM with 30 kt behind you.
What is the difference between a descent angle and a percent gradient?
The angle is measured from the horizontal; the percent gradient is the height lost per 100 units of distance, which is the tangent of the angle times 100. A 3° path is a 5.24% gradient. Losing 300 ft per nautical mile is a 4.94% gradient and an angle of 2.83°.
How do I use the Descent Calculator?
Simply type your numbers and read the result, which refreshes the instant you change something. There is nothing to submit and nothing to wait for.
Does it cost anything or need an account?
No. The tool is completely free, there is no account to create, and it keeps working offline after the page first loads.
Is anything I type uploaded?
No. The tool works entirely on your device, so the values you enter never leave your browser.
Common Use Cases
Arriving at a pattern altitude
From 7,000 ft to a 1,000 ft pattern on a 3° path, start 18.84 NM out and descend at 637 ft/min at 120 kt for 9.4 minutes.
Jet descent planning
From FL310 to 6,000 ft at 3°, start 78.51 NM out; at 420 kt that needs 2,229 ft/min, against 75 NM from the 3-to-1 rule.
A comfortable 500 ft/min
Losing 7,000 ft at 500 ft/min and 140 kt takes 14 minutes, so start 32.67 NM out on a 2.02° path.
Flying a glide path
At 90 kt over the ground, a 3° ILS or VASI path needs 478 ft/min; the groundspeed × 5 rule gives 450.
Meeting a crossing restriction
Losing 3,000 ft in 10 NM is a 2.83° descent at 300 ft/NM, or 600 ft/min at 120 kt.
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